#include <REGX52.H>

unsigned char NixieTable[] = {0x3F,0x06,0x5B,0x4F,0x66,0x6D,0x7D,0x07,0x7F,0x6F};

void Nixie(unsigned char Location,Number)
{
	switch(Location)
	{
		case 1:
				P2_4 = 1;P2_3 = 1;P2_2 = 1;
				break;
		case 2:
				P2_4 = 1;P2_3 = 1;P2_2 = 0;
				break;
		case 3:
				P2_4 = 1;P2_3 = 0;P2_2 = 1;
				break;
		case 4:
				P2_4 = 1;P2_3 = 0;P2_2 = 0;
				break;
		case 5:
				P2_4 = 0;P2_3 = 1;P2_2 = 1;
				break;
		case 6:
				P2_4 = 0;P2_3 = 1;P2_2 = 0;
				break;
		case 7:
				P2_4 = 0;P2_3 = 0;P2_2 = 1;
				break;
		case 8:
				P2_4 = 0;P2_3 = 0;P2_2 = 0;
				break;
	}
	P0 = NixieTable[Number];
}

void main()
{
	Nixie(1,5);
	while(1)
	{
		
	}
}